by
Julien Faddoul
*** (3 stars)
d
– Don Hall, Chris Williams
w
– Jordan Roberts, Robert L. Baird, Daniel Gerson (Based on the Characters Created by Duncan
Rouleau, Steven T. Seagle)
pd
– Paul Felix
m
– Henry Jackman
ed
– Tim Mertens
p
– Roy Conli
Cast:
Scott Adsit, Ryan Potter, Daniel Henney, T.J. Miller, Jamie Chung, Damon Wayans
Jr., Genesis Rodriguez, James Cromwell, Alan Tudyk, Maya Rudolph
In
reading other reviews of Big Hero 6, the 54th feature film from Walt
Disney Animation Studios, many critics seem to be pestered by the film’s
association with Marvel Studios. The Marvel brand has, in this day and age,
become a classification of its own. The movie has flying jetpacks, a gigantic
city under destruction, a superhero who self-sacrifices and a Stan Lee cameo –
all things that have become tiresome tropes in big-budget Marvel moviemaking. Many
have identified these aspects to explain their drudging experience.
This
was not the experience I had. The experience I had was one of childlike glee
and stupefied respect; respect not for comic books or longstanding properties
but for the Disney artists who have made, I feel, their best film since the
criminally undervalued Meet the Robinsons (2007).
Big
Hero 6 is based on an obscure comic book with the same name that was discovered
by director Don Hall, who previously directed Winnie the Pooh (2011). Mr Hall
pitched the idea to the studio in the wake of The Walt Disney Company’s
purchase of Marvel in 2009. He co-directs the film with Chris Williams, who
previously directed Bolt (2008). Interestingly, the comic and the film have
very little in common outside of the characters’ names. Mr Hall, Mr Williams,
screenwriters Daniel Gerson, Robert L. Baird, Jordan Roberts and the Disney
story team have instead created a joyous mix of deep empathy, captivating
characters, unnerving situations and some Anime principles (particularly that of
Katsuhiro Otomo and Hayao Miyazaki) that is better than any movie Marvel has
ever made.
14-year-old
Hiro Hamada (Ryan Potter) is a technological prodigy who wastes his knowledge on beating
people at robot fighting for money, without a care for his own future or in using his abilities to help others, much to the consternation of his older
brother Tadashi (Daniel Henney). Hiro and Tadashi’s parents are dead, which is clearly the
basis of Hiro’s lack of ambition. This changes when Tadashi takes Hiro to his
university, or in Hiro’s words “nerd school”. There he meets what would become
the other members of Big Hero 6, GoGo (Jamie Chung), an adrenaline junkie who works with
electromagnetics, Wasabi (Damon Wayans Jr.), a neurotic neat-freak who works with lasers, Honey
Lemon (Génesis Rodríguez), who is peppy, vivacious and works with chemicals and Fred (TJ Miller), who is merely
the school mascot and an outrageous comic book fan.
Tadashi
also introduces Hiro to his project, a robotic healthcare companion named
Baymax (Scott Adsit). He is encompassed by a puff of white vinyl, devoid of emotion yet full
of personality and has been programmed to offer a variety of healthcare
selections from chest defibrillation to Band-Aids. He activates when he hears
that a person is hurt and will not rest – or in his case, deflate – until the
patient is completely satisfied with their care. He is the soul of Big Hero 6
and an inspired CG creation.
He
serves as a sibling for Hiro, someone who will always protect him but who Hiro
also needs to educate in the basic customs of society. He’s The Iron Giant
meets Totoro. Through a series of plot machinations, which are admittedly not
as sophisticated as other superhero films like The Incredibles (2004), they try
to uncover the craven motives of a mysterious dark man in a kabuki mask, who Hiro
believes stole is his own science project, Microbots, which he developed as his
entrance exam for the college.
Big
Hero 6’s primary intent is to deal with loss and how to move passed it. When
people don’t have love they do stupid things; we know this. But what makes the
film so invigorating is that Mr Hall, Mr Williams and the Disney artists
transcend this as a mere message and spin off into boundless fascinating
directions. In a time when most of us in mainstream society are so ruled by our
emotions – our wants – that we become numb to common sense, Big Hero 6 awakens
us to the power of thought, seeing things from a different angle and using
ideas and understanding to connect with others.
Big
Hero 6 is also one of the most culturally mindful American animated films, with many
of the characters being from different races. The film is set in the city of San
Fransokyo, a hybrid of San Francisco and Tokyo. It’s a gorgeous conception,
headed by the always exceptional Paul Felix. Again, many critics have dismissed
this aspect of the film as erroneous and unprogressive because no real context is
given as why these characters or their city are the way they are. I find this terribly disturbing. For me, the fact that there is no context is the progression.
Disney
had their biggest financial hit of all time last year with Frozen (2013), a
film I commend with reservations. Big Hero 6 is, however, the level that I
always wanted them to be at. Their late arrival to CG animation has, I feel,
always given a tense quality to their character rigs and a stiffness to their
effects – something that’s not the case with Dreamworks or Pixar. Those
concerns are now no-more. Both the character and effects animation in the film are exquisite, the art direction is gorgeous, the layout is rousing and the
pacing of the story is well handled with many surprisingly quiet/mundane
moments. Big Hero 6 is a delight and I would like everyone at the studio to know that I am satisfied with
my care.
No comments:
Post a Comment